Compatibility
Minecraft: Java Edition
1.21.1–1.21.11
1.20.1–1.20.6
1.19.2–1.19.4
1.18.2
1.16.5
Platforms
Supported environments
Client and server
Links
Tags
Creators
Details
Licensed MIT
Published 3 months ago
ClaudeCraft
A Forge & NeoForge mod that brings Claude AI into CC: Tweaked computers and turtles.
Players interact with Claude through an in-game terminal: ask questions, run tools, automate tasks, and control turtles using natural language.
Connection Modes
Both modes expose the same claude program in-game; pick whichever fits your setup:
- API Key mode - connect straight to the Anthropic API with your own key. Real-time streaming, key stored safely server-side.
- Channel mode (Claude Code) - connect through a local Claude Code session instead. No API key needed - it rides your existing Claude Code login and brings the full Claude Code agent into the computer, with one isolated session per computer or turtle.
Requirements
- Minecraft with Forge or NeoForge - see the Versions tab for the build matching your version
- CC: Tweaked 1.117.1+
- One of the following:
- An Anthropic API key for API Key mode, or
- Claude Code + Bun installed on the server host (for Channel mode)
Features
- Streaming responses: see Claude's output in real time on the terminal (API Key mode).
- Tool use: Claude can read/write files, run shell commands, control redstone, interact with peripherals, and pilot turtles. Works with any peripheral mod automatically.
- Per-computer isolation: in Channel mode, every computer and turtle gets its own Claude Code session.
- Conversation history: persistent chat history stored per computer.
- Configurable: choose model, max tokens, system prompt, and concurrency limits.
In-Game Commands
Set your Anthropic API key (API Key mode):
/claudecraft setkey <key>
Change the Claude model:
/claudecraft model <model>
Show current configuration:
/claudecraft status


